by Tommy H. Thomason

Tuesday, November 11, 2025

Douglas F3D Skyknight 20 mm Cannon Installation

 12 November 2025: Corrected cannon case/link ejection location

Thanks to Smellybeard (obviously a nom de plume), I know more about this subject than I did a few days ago. It began when he asked for confirmation that two of the F3D's four 20 mm cannons were located in the nose wheel well, a detail that hadn't occurred to me but obviously necessary from the front view.


Thanks to his research and the files of my F3D subject-matter expert, Paul Bless, I have reappeared out of this particular rabbit hole with information new to me if not to you.
 
First, text from the Erection and Maintenance Manual:
And an illustration:
The inner cannon is located lower and farther aft than the outer cannon ( the inner and outer cannons are staggered by the width of the ammunition feeds and fire into blast tubes). The location of the inner cannon and blast tubes isn't obvious from any pictures of the nose wheel well I've seen because they have been removed; see links provided by Smellybeard: http://nabe3saviation.web.fc2.com/images3/twaf3-10.jpg and https://media.net-maquettes.com/2024/08/Douglas-TF-10B-Skyknight-72.webp . In the latter one, he notes that there is a mount on each side of the well that corresponds with detail B in the illustration above. He also wonders if the landing light was original equipment because of its potential interference with the left hand cannon.

However, an opening in the aft end of the nose landing gear door is usually still present: this was where the cartridge cases and clips were dumped overboard (the corresponding ones for the outboard cannons were located farther forward and outboard of the nose gear compartment).

From Paul Bless Photo

The nose gear bay opening is not as wide as it appears from the front based on the location of the nose landing gear doors because they are mounted on goose-neck hinges.


 But the opening is also much longer than it needs to be, apparently to provide for access to the ammunition feed to the cannons.
 
 
In an F3D nose wheel well I looked up into, roughly the aft half of the opening was closed off by a panel, but at the moment I don't know if that was original or something added when the Skyknight was prepared for display.

 

3 comments:

  1. I first became aware of the F3D some 70 years ago when it was the first model I built by myself. Up until now, I believed that the escape chute for the crew somehow exited at the back of the nose gear well. Now it seems all that extra space aft of the strut was taken up by guns, aviation HVAC and such, leaving the hapless crew to depart a stricken airplane even farther aft than that, somewhere between the engines or thereabouts. It is a very good thing that the Flying Drut was a bit portly or it would have been a tight squeeze. Cheers to you, Tommy. You never cease to educate.

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  2. Thanks for that.
    I spotted the panel in the display aircraft and puzzled like you for a while. I think, however, that it's just a half hearted effort to minimize the wildlife taking up residence aboard. There just isn't room for the nosewheel to retract . Lets hope kit and aftermarket resin designers don't spot it.

    Perhaps it's looking at all those head-on shots but I think I've spotted something else that's been overlooked in F3Ds: the radome shape. It's not circular in section at the rear and this might be why kit designers are not getting the windscreen lofting right. The could have it right in profile and have a circular section but this would leave the fairings having too much to do at the sides.

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    1. With respect to the nose landing gear, it retracts forward as shown in the first illustration and the last one. The pivot point is below the shock strut and therefore it rotates aft and still stays within the wheel well, allowing there to be a panel closing the well off from below (I don't know that there was one). However, you are correct that the fuselage cross section flattens at the top forward of the windscreen and the aft end of the radome is not a circle. There is one front view illustration in the F3D-2 Maintenance Instructions that depicts it that way as well as in some isometric drawings depicting the location of systems and components.

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